Haroldware · Szeged, Hungary · est. one desk
Haroldware
Games from one person. Twenty years of writing software for other people. Now it goes into these.
01 · Gamebook · iOS & Android · May 2025
Heart of Ice
The 1994 gamebook, all 450 sections, in your pocket.
Heart of Ice is Dave Morris's post-apocalyptic gamebook from the Virtual Reality series. The 23rd century, after the ice came back. Somewhere under it is the Heart, and everyone with a gun and a hovercraft wants it. You pick a character, turn to section 1, and start making bad decisions.
The app keeps the book intact: Russ Nicholson's illustrations, every page, every dead end. It adds what paper can't. An undo. Checkpoints. Four difficulty levels, automated dice and inventory, music, and a font size you can actually read. No ads, no microtransactions. Works on a plane.
- 450 sections
- 4 difficulty levels
- Undo + checkpoints
- Offline, no ads
- $3.99
Text: Dave Morris · Illustrations: Russ Nicholson · Cover: Mick Posen
02 · Browser RPG · Live · 2026
Wyrmcourt
A tile island, a daily click quota, and an economy you can rob.
Wyrmcourt is a browser RPG in the shape of the ones that kept people coming back for twenty-five years. You get a stack of clicks a day. You spend them walking the island, fighting whatever is standing on the tile, and haggling in the market. Six attributes, round-based combat, and other players in the chat window taking bread off your stall.
The server decides everything. Your browser just draws it. Free to play, and clicks are never for sale, in any form.
- Daily click quota
- 6 attributes
- Round-based combat
- Player economy
- Nothing to install
03 · Colony survival strategy · Steam · Coming soon
Xenobiome Command
Survey the fog. Claim the ground under it. Hold the line.
A colony sim on a fungal exoplanet where the map is alive and mostly hostile. Every region is a grid of areas. Survey them, claim them, build, and then defend what you built from the bloom. Ferals march on you. Incidents, blights, and seasons test every choice. How long does what you build last?
Seventeen handcrafted story maps, then all seventeen again as seeded scenarios with four asymmetric factions. Eighteen commanders. A hundred and twenty-seven incidents. A new daily drop. Mouse, gamepad, or touch. Plays fully offline. Premium, no microtransactions, no account.
- 17 story maps
- 4 factions
- 38 structures
- 127 incidents
- Steam Next Fest, Oct 2026
- iOS & Android after
04 · Roguelike deckbuilder × auto-battler · In development
Petri Dish God
Sanitizer kills 99.99% of germs. You are what's left.
You are the god of a petri dish. Build a microbe gene by gene, seed it on the agar, then sit back and watch the colonies bloom, eat, and fight. Between rounds you draft mutations against a rising biomass target. Eight dishes to a run. Every third one is a boss.
The dishes are not lab dishes. They are an office fridge, a gym sock, a hotel remote. A nature-documentary narrator explains all of it in the calmest voice you have ever heard. Everything has googly eyes.
Steam first, then Android and the browser. No page to wishlist yet.
- 8 dishes per run
- ~40 minute runs
- Draft mutations, Balatro-style
- Googly eyes on everything
About · Szeged, Hungary
One person
Haroldware is Gergo Nagy, in Szeged, Hungary. Twenty years of shipping software, full-time on games now. Design, code, the art pipeline, the store pages, and the part where the Linux build breaks at midnight. One desk.
On the stores the games show up under Gergo Nagy or HaroldwareSolutions. Same desk. Press material lives on each game's own site. Ask for anything that isn't there.










